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Parche 1.1 para Crysis
(1,604 Veces visto)

Gracias al chivatazo de nuestro fiel lector Dani podemos ofreceros sin demora alguna y como siempre que nos es posible con un link de descarga directa, el primer parche para Crysis.

La lista de modificaciones y actualizaciones es nutrida y recomendamos su lectura previa, que pese a estar en inglés es de fácil comprensión, sobretodo para los usuarios de este excelente juego desarrollado por Crytek y distribuidor por Electronic Arts.

Fixes

  • Fixed: Potential crash in D3D10.
  • Fixed: Orange boxes apearing when hispec savegame loaded into lowspec game.
  • Fixed: Inconsistent damage dealt to vehicles when shot by LAW.
  • Fixed: Reflection resolution on D3D10, MultiGPU reflection update fix.
  • Fixed: Memory leak with FSAA modes.
  • Fixed: Infinite ammo hacks.
  • Fixed: Memory leak in D3D10 when switching screen modes.
  • Fixed: Muti optimizations.
  • Fixed: When player melees during gun raise animation, their gun will be in a permanantly raised position.
  • Fixed: Crash when loading savegame with level exported recently by editor.
  • Fixed: Virtual keyboard does not function properly when a game pad is connected.
  • Fixed: Users can lose the ability to look around with the Right Stick.
  • Fixed: Setting screen resolution to default stops user from selecting last resolution.
  • Fixed: Bug when changing resolution in D3D10.
  • Fixed: Issues with Depth of field and water droplets in D3D10.
  • Fixed: Crash on NaN warning.

Updates

  • Added: Motion Blur UI and V.SYNC UI options.
  • Optimized: Motion blur.
  • Optimized: FSAA (Full Scene Anti-Aliasing).
  • Optimized sound id implementation.
  • Enabled VSync functionality in D3D10.
  • New benchmarking files for ice CPU benchmark.
  • http/xmlrpc password protected remote control session.
  • Marked debug cvars as cheat.
  • F12 (screenshot) now works in restricted mode as well.

Tweaks

  • Reduced LAW splash damage vs. infantry in PowerStruggle mode.
  • Slowed Rocket projectile speed down in MP slightly.
  • Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection.
  • Reduced grenade explosion radius in multiplayer.
  • Clamped water tesselation to avoid cheating in MP.
  • MultiGPU improvements with depth map updates.
Descarga

Crysis_Patch_1_1.zip (139.15 MB)

Comentarios (2)

  1. 4

    Bymnannuaps dijo el 25 Marzo, 2008 a las 13:27

    Hello
    nice site

  2. Gravatar
  3. 3

    Dani dijo el 9 Enero, 2008 a las 3:31

    Vos sos raudo, boludo!!

  4. Gravatar

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